Elements IV: Anthem of the Earth
A downloadable game
However, down in the lowlands, rumors spread of a growing mystical society known as the Illumination. Some believe they have achieved enlightenment, but others purport that their intentions are far more sinister. And one of the Illumination, Prince Asur of Arafel, has his sights on Mt. Ostrica...
Class List
When the party receives their commission from the sage, Nimbus, they become able to change classes. Nimbus grants the initial six. Most are obtained by accomplishing specific tasks, such as completing side quests (in the case of the Ranger, competing in an archery contest). Some, like the Kitsune, are kept secret. The ultimate class, Elementalist, is earned by mastering all of the others. The abilities of mastered classes may be transferred to another class.
- Hero: A sword user with superior attack power.
- Bandit: An agile thief who can steal from enemies.
- Barbarian: A berserker who specializes in axes and bludgeoning weapons.
- Bishop: A cleric who learns healing skills.
- Templar: A white knight who focuses on buffing and defending other party members.
- Roleplayer: A wizard who can learn monsters' special abilities.
- Kitsune: A magical beast that uses illusory, evasive maneuvers, moon and fire magic.
- Ranger: An archer with a feathered cap, boasting superior accuracy and critical rates.
- Gambler: Relies on the roll of the dice to bring about risky effects in battle.
- Rancher: A cowboy-esque monster tamer.
- Gunner: A stylish gangster who never misses... almost.
- Tinker: An engineer who supports the party with their technological wonders.
- Animist: A geomancer at one with the forces of nature.
- Randomist: Only has access to the skill "Random Panic," which can evoke any effect.
- Pundit: A sage who can teach enemies a lesson they won't soon forget.
- Lancer: A spear-wielding warrior who wears elegant winged headgear.
- Necromancer: Summons past foes from beyond the grave to attack opponents.
- Troubadour: A knightly bard who cheers allies on or charms enemies with their songs.
- Grandmaster: A monk whose rigorous spirituality greatly empowers their attacks.
- Draconian: A mystic who can transform into a dragon to wreak havoc.
- Dungeon Master: Manipulates battle via granting extra turns, issuing time-outs, dealing penalties, and so on.
- Elementalist: Can make use of elemental combos without needing a partner.
Status | Prototype |
Author | Soul Catapult |
Genre | Role Playing |
Tags | Archery, Character Customization, Classes, Folklore, Meaningful Choices, Mountains, mythology, RPG Maker, Story Rich, Turn-Based Combat |
Development log
- Prologue68 days ago
- Added class list70 days ago
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